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| japanactor = Yūko Kaida (''Tomb Raider'' , ''Lara Croft and the Temple of Osiris'', ''Rise of the Tomb Raider'') | motionactor = | liveactor = }} Lara Croft is a fictional character and the protagonist of the Square Enix (previously Eidos Interactive) video game franchise ''Tomb Raider''. She is presented as a beautiful, intelligent, and athletic English archaeologist-adventurer who ventures into ancient, hazardous tombs and ruins around the world. Created by a team at UK developer Core Design that included Toby Gard, the character first appeared in the 1996 video game ''Tomb Raider''. She has also appeared in video game sequels, printed adaptations, a series of animated short films, feature films (portrayed by Angelina Jolie), and merchandise related to the series. Official promotion of the character includes a brand of apparel and accessories, action figures, and model portrayals. Croft has also been licensed for third-party promotion, including television and print advertisements, music-related appearances, and as a spokesmodel. Core Design handled initial development of the character and the series. Inspired by Neneh Cherry and comic book character Tank Girl, Gard designed Lara Croft to counter stereotypical female characters. The company modified the character for subsequent titles, which included graphical improvements and gameplay additions. American developer Crystal Dynamics took over the series after the 2003 sequel ''Tomb Raider: The Angel of Darkness'' was received poorly. The new developer rebooted the character along with the video game series. The company altered her physical proportions, and gave her additional ways of interacting with game environments. Croft has been voiced by six actresses in the video game series: Shelley Blond (1996), Judith Gibbins (1997–98), Jonell Elliott (1999–2003), Keeley Hawes (2006–14), Camilla Luddington (2013–present) and Abigail Stahlschmidt (2015). Critics consider Lara Croft a significant game character in popular culture. She holds six ''Guinness World Records'', has a strong fan following, and is among the first video game characters to be successfully adapted to film. Lara Croft is also considered a sex symbol, one of the earliest in the industry to achieve widespread attention. The character's influence in the industry has been a point of contention among critics; viewpoints range from a positive agent of change in video games to a negative role model for young girls. ==Description== Lara Croft is depicted as an athletic and fast woman with brown eyes and reddish-brown hair, frequently kept in a plait or ponytail. The character's classic costume is a turquoise tank top, light brown shorts, calf-high boots, and tall white socks. Accessories include fingerless gloves, a backpack, a utility belt with holsters on either side, and two pistols. The video game sequels introduced new outfits designed for different environments, such as underwater and cold weather. In the later games, Croft wears a crop top, camouflage pants and black or light brown shirts. When exploring, she often carries two pistols, but has used other weaponry throughout the series. She is fluent in several languages. Lara's backstory has changed dramatically over the course of the series. During the first era, game manuals describe the character as the Wimbledon, London-born daughter of Lord Henshingly Croft (Lord Richard Croft in ''Legend'' and its sequels). She was raised as an aristocrat and betrothed to the fictitious Earl of Farringdon. Lara attended the Scottish boarding school Gordonstoun and a Swiss finishing school. At the age of twenty-one, she survived a plane crash, which left her stranded in the Himalayas for two weeks; the experience spurred her to shun her former life and seek other adventures around the world. Croft published books and other written works based on her exploits as a mercenary, big-game hunter, and master thief. During the second era, the story was changed to include her mother, Amelia Croft, in the plane crash. While searching for shelter, Lara and her mother took refuge in an ancient Nepalese temple, where Lara witnesses her mother vanish after tampering with an ancient sword. Her father later disappears in search of his wife. This spurs Lara on to seek the reason for her mother's disappearance. The third era deviates from the original plot considerably. When Lara was young she traveled with her parents on many of their archeological expeditions which helped to shape the woman she was becoming. It was on one of these expeditions that her parents vanished and were presumed dead, and even though she was left with a vast fortune, giving her the means to attend Cambridge with ease, Lara chose to study at University College London. This decision required her to pay her tuition and rent by working many jobs. Though this was a much tougher choice, it helped her become more grounded and level-headed than she might otherwise have been. It also allowed her to remain with Sam, her friend since boarding school. It was because of Sam's free spirit and wild streak that Lara was able to experience much more of London than just the universities and museums that she loved so much. After travelling the world both Lara and Sam end up on an expedition to the Dragon's Triangle off the Japanese coast in search of the lost civilization of Yamatai. It is on this expedition that Lara is stranded on a remote island full of natural, human and supernatural dangers, which enables her to develop from a vulnerable girl to a survivor. And after experiencing the supernatural powers of the ancient world, she comes to realise her father was right about his theories and her hunger for adventure awakens. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Lara Croft」の詳細全文を読む スポンサード リンク
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